In this video, we will look at the common ways to generate textures: painting them by hand, letting your 3D software generate them procedurally, and using photographs or scans of real objects. We will also look at how textures can be repeated across the surface of a model, and how they can be packed into a 3D material.
To learn more about how and what you can design in 3D, visit our 3D & AR page:
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